Ranking the best and worst Total War: Warhammer 2 DLC A Skaven lord

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These are our comprehensive lists of all the top, worst and everything in between from every corner of PC gaming.

Total War: Warhammer 3 may be coming soon, but Warhammer 2 is the best option if you want to watch rats, lizards, and elves kill each other. Creative Assembly spent four years developing it and now there is a huge list of DLC. You will need to spend around PS90/$110 to buy everything. We’ve ranked them all to ensure you get only the best. It’s important to note that almost all the DLC listed here gets a recommendation. It doesn’t matter if it’s a new unit, lord or faction mechanic that changes the meta, there’s always something. The DLC is worth the effort. Each DLC is important in its own right, so rather than ranking them individually, they have been placed in tiers.


Rise of the Tomb Lords

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SteamRise of the Tomb Lords is available for PS14.99/$18.99. This was Warhammer 2’s first full expansion. It’s much more meaty than many of the DLC listed here. The expansion introduces the rotting Tomb Lords – a group of mummified villains who are up to no good. The additional race comes with many factions, starting situations, as well as unique systems that can be used during the Eye of the Vortex campaign. This adds a lot of spice to the main mode, especially if the original race has already conquered it. You’ll find many exotic units if you follow the Rule of Cool. These include animated statues, skeletons riding giant serpents, and even colossal animators. Because there are no recruitment or upkeep costs, it is much easier to build large armies of this stuff. The undead are very economical. This allows you to take more risks as the loss of an army won’t be as significant as when playing another race. You can also include units from the Vampire Nobles game, which will help you get the undead party off the ground.

Curse of the Vampire Coast

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SteamWarhammer 2’s undead-themed expansion costs PS14.99/$18.99 Curse of the Vampire Coast introduces the bloodsuckers to Warhammer 2. However, unlike their noble counterparts in the first game, these walking corpses enjoy a little piracy. This is a worthy inclusion in S-tier for undead pirates, but it also contains giant crabs, and other disgusting, damp monstrosities that make it even more appealing. These piratical vamps have their own quests and unique systems, just like the Tomb Lords. Secret pirate coves are a nod to the evil skaven undercities that generate cash and infamy. This is crucial to winning the campaign. If you are looking for more Warhammer 2 guns, this is the race. These guys are passionate about shooting, and they have some very nasty artillery.

Mortal Empires

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You can get both the original Warhammer and the vanilla campaign for free. It does what it says: It combines Old and New World maps with some cuts to create a massive mega-map upon which the gigantic Mortal Empires campaign takes places. As long as you have the right DLC, every race, faction, and leader is available for play in the final battle. It’s Total War: Warhammer unshackled. Performance was once the price you had. Wait times were ridiculously long while the AI made its moves. This was understandable given the large number of factions and vast world. However, Creative Assembly has made significant improvements in this area. You’ll barely notice the wait now, especially if your SSD is used.


The Silence & The Fury

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The classic Warhammer 2 DLC is available for PS7.99/$9.99 at SteamCreative Assembly. It revitalizes a long-ignored race, the beastmen. This makes lizardmen fans sad. The Silence & The Fury continues the tradition of Warhammer’s most savage warriors having received a lot of DLC. It still belongs in this Tier because the beastmen have returned, baby. Taurox, the new leader of the beastmen, has one of the best campaigns in the game, with a dizzying momentum. This is the guy to play Total War with if you want total war. He’s a master at destruction, which is his specialty. He is also a bull made of living bronze. This is quite cool. The Doombull Lord, a terrifying toad-monster, and the Jabberslythe are just two of the great units he brings along. While Oxyotl’s lizardman counterpart Oxyotl is a poor campaigner, his limited teleportation mechanic, and new units such as the Skink Oracle (a magical hero riding an imposing troglodon), are welcomed additions.

The Prophet and The Warlock

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PS7.99/$9.99 SteamThe Warhammer 2 MVP, the Skaven, is available for purchase at just $7.99/$9.99 on Steam They are very weak, smell horrible, and will eat babies. But that’s just one of our flaws. And The Prophet and The Warlock are the best DLC to this, the best race. This DLC introduces a new leader for the skaven and Lizardmen, as well as factions and units. It’s worth checking out if scales are your thing, but you really only get this for the extra rats. You can explore the creative side of the Skaven by picking Clan Skryre with its leader, Ikit claw, and gain access to the Forbidden workshop. You can upgrade your weapons and vehicles with upgrades like Doom-Flayers and Rattling Gunners. This will make them even more terrifying engines of death. Warpstone Doomrockets can be dropped, which are basically nukes that can wipe out entire units (or several of them) in one hit. It’s absurd. The Doomsphere is another bomb that can easily be constructed in the skaven undercities and capable of completely devastating any settlement. Each new mechanic and unit is a delight. If you are interested in the best race of the game, this DLC is for you.


The Twisted & The Twilight

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Steam: PS7.99/$9.99 This DLC takes them to the New World, where they will face Clan Moulder, a skaven faction. The skaven are as weird and wonderful as ever, but Throt The Unclean and Clan Moulder share a lot with their counterparts from The Prophet and The Warlock and so don’t feel as creative. Wood elves are more unusual, but not as bizarre, as they have twin dragon-riding wood elves who serve as a leader. They can only lose in battle if they have both been defeated, which gives them a lot of staying power. You’ll also have incredible mobility and range, thanks to the excellent flying units on the roster. Although the unique mechanic of Forge of Daith is disappointing, it basically does nothing but distribute random items throughout campaign.

The Queen and The Crone

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SteamWarhammer 2’s first Lords Pack is available for PS7.99/$9.99. It follows the rivalry between Alarielle, the high elves, and Hellebron, the dark elves. These two magical women don’t get along. Both of them are great picks for their respective factions. Alarielle, however, is more important due to her ability recruit the Sisters of Avelorn archer unit. They are also hybrids so they can’t be crushed in melee. They have their own unique mechanics but lack the creativity of later DLC. Alarielle will receive bonuses if her realm of Ulthuan has no enemies. Invaders will suffer severe consequences. Hellebron can also sacrifice slaves to strengthen herself, and can use a unique rite that will increase her army’s power when fighting high-elven elves. Although it might not be as popular as other expansions, it is easy to recommend to anyone who wants to play the pointy ears.


The Shadow & The Blade

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PS7.99/$9.99 Steam Malus Darkblade’s possession mechanic where he allows a demon to take control of his mind and empower him while hurting his army sounds great, but the prices are too high. His main hook will not be appealing to you. The Clan Eshin skaven can also purge entire factions with a single button. It’s as powerful as it is boring. There’s still a lot to like here, despite this. You’ll have a lot fun with the Greater Clan Contracts and Skaven Shadowy Dealings. They make you feel like a very sly bastard, while reaping a ton of rewards. Additionally, you’ll be able to get some great units like the Warp-Grinders that are perfect for sieges and the Scourgerunner Chariots that are absolutely deadly for dark elves.

The Warden and The Paunch

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PS7.99/$9.99 Steam Grom the Paunch, a hungry goblin who is obsessed with food, is only overtaken in his hatred for Eltharion (the infamous Warden). He is a hunter of recipes and ingredients, defeating enemies to find them. These can then be made into feasts that will empower his faction and its armies. It is a great system. Grom’s high-elf counterpart is no fool either. He gets a unique base of operations that can be upgraded, as well as the ability to imprison and interrogate lords who are killed in battle. This feels like the most cohesive DLC because both campaigns are intertwined. Why is it in this Tier? Unfortunately, it’s buggy. Although there were some issues at launch, it’s now impossible to complete Grom’s campaign. This bug has been in existence for several months and it still seems to be an issue.

The Hunter & The Beast

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SteamYet another DLC, where the lizardmen take the brunt of the blame. However, this time the opposition faction isn’t as generous. This is the DLC that you should pick if your goal is to play the Empire in New World. However, the second faction of the Empire expeditionary force has lots of big guns, and a penchant towards hunting dinosaurs. You might enjoy playing as a group of nomadic, lizard-like creatures, even though they are not as useful as you would expect. It’s also a great option if you want your enemies to be infuriated by lots of ambushes. Both campaigns can be a pain in the arse, as new mechanics create more problems than they solve.


Blood for the Blood God 2

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SteamTotal War’s traditional gore DLC is still a huge disappointment at PS2.49/$2.99 Although the bloody battles of Warhammer seem like the ideal setting, there isn’t much to it. The dismemberments will be invisible and the blood so unrestrained it makes you wonder if your units are being hidden. It’s like tipping a glass of Mephiston Red over your army. Avoid.